Getting started: kit, workbench and group
Craft the kit, place the workbench that sets your territory and manage the members of your base.
01 The kit & the wheel
Kit in hand: everything is built from the wheel
Craft the kit
1+
2=
Kit
Never used up: a single kit for your whole base

Open the wheel
Bhold · aim at the piece · release

Greyed out = not possible here
The reason is shown in the middle of the wheel

Why?One item for the whole base, like the building plan in Rust: nothing to craft again for each piece.
TipCan't find a piece? They are all in the wheel, even the workbench, the concrete mixer and the vault.
02 The workbench = your territory
Place it first: without it, nothing can be built
Craft the workbench
4
8
20
Wheel → “Workbench”. Indestructible. F on it: tabs Entretien · Membres · Défense (upkeep · members · defense).
Your stuff staysEverything placed in your territory does not despawn on its own, just like under a flag.

50 m
territory radius
200 m
between two workbenches
1
territory per player
5
members max
800
pieces max
4
levels max
Movable: kit in hand, wheel → “Déplacer l'établi” (move the workbench). It keeps all its contents; the territory, however, does not move. Once every 30 min.
Why?200 m between two workbenches: every group has its own land. Outside a territory, nothing can be built.
03 Your group
Up to 5 members per base: they build, open and defend together
1
Get closeyour friend within 15 m of the workbench2
F on the workbenchMembres tab (members)3
Click their namethe row lights up4
“Inviter”the green button (invite)5
They acceptF on the workbench → “Accepter” (accept)
Members, and members only
build, upgrade demolish (10 min) move the workbench open the vault
The leader
- The one who placed the workbench · invites and kicks members
- 5 members max · to invite: within 15 m
- Leader gone? The longest-standing member becomes leader
- Workbench without any member: up for grabs
Leaving · dismantling
- Leave: 24 h before you can join another group
- Dismantle (leader, double confirmation): 24 h later, the whole base is destroyed · can be cancelled
Why?The 24 h stop people from switching clans in the middle of a raid, or getting invited just to loot.
WarningA member leaves? They still know your codes: use “Changer le code” (change the code) on your doors.
Something missing or outdated?
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