Rebuilding a house (1.30)
Nasdara’s rebuildable houses: rubble, walls, roof, doors and windows, bricks, mortar and the digital code lock.
On this page
New in 1.30: on Nasdara, abandoned or ruined houses can be rebuilt. Clear the rubble, put the walls and roof back up, fit doors and windows, then lock up. No kit, no flag: you build right on the house.
Two kinds of houses
Intact houses
11 models. Walls and roof are still standing: only the doors and windows are missing, and you fit them straight away. On most entrances, a brick barricade can replace the door.
Ruined houses
10 models. Clear the rubble, rebuild the walls then the roof, and finally the doors and windows. The biggest ones have three levels.
Near the house, the inventory shows “Rebuildable House” with a “Materials” group: that is where the materials go. It only shows up near the drop-off spot; bigger houses have one per level.
Rebuilding, step by step
Each wall slot is your choice: solid, with a window opening or with a door opening, in wood or in brick. A window or a door needs the matching frame. If a part can’t be built, the game tells you why: missing part, materials, tool or supporting walls.
Parts and their cost
| Part | Materials | Tool | Raid on Kaizen Nasdara (PC) |
|---|---|---|---|
| Wooden wall, wooden door or window frame | 2 to 30 planks, 2 nails per plank | hammer, hatchet | raidable · 2 charges |
| Brick wall, brick frame | 5 to 75 bricks, 1 to 3 mortars (+ 1 plank for a frame) | trowel | indestructible |
| Roof (also ceiling and upper floor) | 8 to 44 planks, 16 to 88 nails, up to 11 logs | hammer, hatchet | indestructible |
| Wooden door | 2 logs, 6 planks, 12 nails, 1 metal wire | hammer, hatchet | raidable · 2 charges |
| Metal door | 2 logs, 2 planks, 2 sheet metal, 16 nails, 1 metal wire | hammer, hatchet | raidable · 3 charges |
| Barricade (bricked-up entrance) | 20 bricks, 1 mortar | trowel | indestructible |
| Wooden window | 3 planks, 8 nails | hammer, hatchet | indestructible |
| Metal window | 1 sheet metal, 8 nails | hammer, hatchet | indestructible |
Walls and roof: the amount depends on the house and the slot, the game shows it on the part. Rough idea for a small single-storey house, all wood: 62 planks, 128 nails, 10 logs and 1 metal wire. “Charges”: plastic explosives placed against the part, during raid hours.
Bricks, mortar and trowel
Bricks
- “Common Brick”: 3.5 kg each, bring a vehicle
- From a “Brick Pile”: empty hands, “Take bricks”, 3 bricks every 1.5 s
- Also found as loot in industrial areas. No crafting
Mortar
- “Mortar Mix” bucket, in industrial areas
- “Mix Mortar”: bucket in hand next to a water source or a well, or with 1 L of water in a container
- 1 bucket = 1 mortar, never given back when dismantling
Brick Trowel

The only tool that lays bricks (walls, frames, barricades). It also repairs. Industrial loot.
Wood and metal





Planks, nails, logs, sheet metal and metal wire: same as classic base building.
Tools
Clearing


Shovel, field shovel, farming hoe or pickaxe.
Building



Wood and metal: hammer, hatchet or meat tenderizer. Bricks: trowel only.
Dismantling



Wood and metal: crowbar, hatchet, splitting axe, firefighter axe or pickaxe. Bricks: sledgehammer or pickaxe.
Repairing


Hammer, hatchet, meat tenderizer or trowel, with the materials dropped off in the house.
Dismantling, repairing, losing a part
Locking up

Wooden door and digital code lock: “Enter code”, “Replace battery” (French game client).
The digital code lock


- Fits on a built, closed door, or on a fence gate, with a 9V battery
- 4 to 6 digit code; 3 wrong tries and it locks up for 30 s
- From the inside, it unlocks without the code
- Dead battery = unlocked door: a battery lasts about 3 weeks, replace it in time
- 3- and 4-dial combination locks work too. These doors can’t be lockpicked; windows and barricades take no lock
Raids, schedule and indestructible parts: Raids: schedule and rules